Macrame/be/app/device.go

69 lines
1.3 KiB
Go

package app
import (
"be/app/structs"
"encoding/json"
"log"
"net/http"
"os"
"path/filepath"
"strings"
)
func DeviceList(w http.ResponseWriter, r *http.Request) {
log.Println("device list")
dir := "devices"
files, err := os.ReadDir(dir)
if err != nil {
log.Fatal(err)
}
devices := make(map[string]map[string]interface{})
for _, file := range files {
filePath := dir + "/" + file.Name()
ext := filepath.Ext(filePath)
device := strings.TrimSuffix(file.Name(), ext)
log.Println(device, ext)
if _, ok := devices[device]; !ok {
devices[device] = make(map[string]interface{})
}
if ext == ".json" {
devices[device]["settings"] = readDeviceSettings(filePath)
}
if ext == ".pem" {
devices[device]["key"] = true
}
}
result := map[string]interface{}{
"devices": devices,
}
json.NewEncoder(w).Encode(result)
}
func readDeviceSettings(filepath string) (settings structs.Settings) {
data, err := os.ReadFile(filepath)
if err != nil {
log.Println(err)
}
err = json.Unmarshal(data, &settings)
if err != nil {
log.Println(err)
}
log.Println(settings)
return settings
}
func DeviceAccess(w http.ResponseWriter, r *http.Request) bool {
return true
}
func DeviceAuth(w http.ResponseWriter, r *http.Request) bool {
return true
}